New build includes 7 bug fixes, a workaround for an as-of-yet unfixed bug, and an improvement to the main menu.
Fixes are as follows:
- Charge Jammer now uses ammo at the correct time (previously, it mistimed consuming its ammo)
- Fixed a bug where the Jammer sometimes displayed small instead of normal size
- Fixed a bug where the player can softlock themselves in the third boss room by skipping boss phases
- Fixed a bug where players could get stuck inside of doors
- Fixed a bug where Chain Blocks disappeared if the chain was activated and the room was exited and re-entered
- Fixed a small sequence break that didn't actually get the player anywhere useful
- Added a workaround for the physics bug that locks the player in the second boss room
- Added extra Confirm controls for the main menu
QUICK UPDATE: 0.1.0.2.5 removes a debug item that causes problems that I had accidentally left in. Please update to the newest version!
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