0.1.1.10
Visual Out » Devlog
- Fixed bug where Log Terminal text displayed at the bottom of the terminal instead of inside of it.
- Fixed soft-lock Pathfinding bug in Glitch Room
- Fixed hard-lock Pathfinding bug in S1_11
- Fixed graphical bug where corner squares appeared in semitransparent screen overlays
- Fixed ammo pickup locations
- Fixed audio bug where the "correct" jingle would play at the start of every layout after completing the Glyph Puzzle
- Fixed audio bug where music would de-sync after looping once
- Fixed audio bug where fan "wub" sound would play in every room after encountering a fan, even with the fan offscreen.
- Added missing collision
- Added better lens-breaking effects for Boss 3
- Added light effects on elevators for better readability
- Added Receiver enemy into room S1_20
- Added Dash Assist to dash tunnels
- Added room connecting S3_8 to S1_9
- Removed debug objects from Boss 2
- Increased contrast on text
- Moved cutscene in S3_16
Files
Visual Out - Linux 102 MB
Version 20 Feb 06, 2018
Visual Out - OSX 108 MB
Version 19 Feb 06, 2018
Visual Out - Windows 88 MB
Version 19 Feb 06, 2018
Get Visual Out
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Visual Out
Broken. Abandoned. Replaced.
Status | Released |
Author | madameberry |
Genre | Platformer, Puzzle |
Tags | 2D, Atmospheric, demo, Metroidvania, Pixel Art |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- 1.1.1Jun 23, 2018
- Speedrun and Accessibility Update - Version 1.1.0Jun 19, 2018
- 1.0.4Apr 14, 2018
- 1.0.3Mar 30, 2018
- 1.0.2Mar 19, 2018
- 1.0.1Mar 15, 2018
- 1.0Mar 14, 2018
- 0.2.2Feb 20, 2018
- 0.1.1.11Feb 13, 2018
- 0.1.1.10.4Feb 08, 2018
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