Changes include:

  • Added a new credits sequence
  • Added a few projectiles to the shields list of "projectiles to stop"
  • Added the ability to hide from the Watcher enemy using the Jammer
  • Changed the Effects menu option to de-select "all" and select "some" effects if WebGL is unsupported and the player tries to select "all"
  • Fixed an issue with upgrade graphics disappearing before you get the upgrade
  • Fixed a bug with the dash that would leave the player stuck in midair
  • Fixed a bug where loading the game would start you with only one Charge
  • Fixed an issue where when effects are turned off, certain terrain is hidden behind the boarder graphic
  • Fixed a bug with the Shield where dying would not reset the shield
  • Fixed the Deletor enemy (for hopefully the last time. I'm begging you, stop breaking, please)
  • Fixed a bug where, if WebGL was unsupported, the title screen defaulted to showing the unsupported effects anyway.
  • Fixed an effect layering issue with the final cutscene
  • Fixed an issue with a debug object appearing for one frame on the final cutscene


Visual Out - Linux 102 MB
Version 15 Jan 09, 2018
Visual Out - OSX 108 MB
Version 15 Jan 09, 2018
Visual Out - Windows 88 MB
Version 15 Jan 09, 2018

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