0.1.1.2
Visual Out » Devlog
Changelog is as follows:
- Fixed a memory leak caused by an out-of-date NW.JS plugin
- Fixed a door that would get you stuck after Sector 2
- Fixed a bug where certain triggers caused the Tether function to not work
- Fix "pain" sfx that doesn't stop when game is paused
- Fixed a bug where lasers would be at their full length for one frame even if they should be stopped by something
- Fixed some missing collision blocks
- Jump particles now come from character's feet, not mid-torso
- Remapping Equip [ZXC] controls now correctly displays Equip Menu
- Added a Pre-Loading screen
- Added extra blocks in a room to aid reaching an object with the Tether
- Added extra laser particles
- Updated/Added Some Sound Effects - intro cutscene, draggy blocks, and talking
- Updated Intro Cutscene
- Updated a fan asset's graphic
- Turned off some debug stuff that shouldn't be on
- Added ~secrets~
Files
Visual Out - Linux 102 MB
Version 11 Dec 14, 2017
Visual Out - OSX 108 MB
Version 11 Dec 14, 2017
Visual Out - Windows 88 MB
Version 11 Dec 14, 2017
Get Visual Out
Buy Now$9.99 USD or more
Visual Out
Broken. Abandoned. Replaced.
Status | Released |
Author | madameberry |
Genre | Platformer, Puzzle |
Tags | 2D, Atmospheric, demo, Metroidvania, Pixel Art |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- 1.1.1Jun 23, 2018
- Speedrun and Accessibility Update - Version 1.1.0Jun 19, 2018
- 1.0.4Apr 14, 2018
- 1.0.3Mar 30, 2018
- 1.0.2Mar 19, 2018
- 1.0.1Mar 15, 2018
- 1.0Mar 14, 2018
- 0.2.2Feb 20, 2018
- 0.1.1.11Feb 13, 2018
- 0.1.1.10.4Feb 08, 2018
Leave a comment
Log in with itch.io to leave a comment.