Oh, hey, I found a neat thing by Berry. Hi, Berry! (This fire doesn't kill people, does it?)
A downloadable fireplace for Windows, macOS, and Linux
I made this simple pixel fire a few years ago because I wanted a holiday fire, but don't have a fireplace. I never released it, and I found it again today, so I've improved it a little (it now fullscreens) and now I'm uploading it for free.
Download contains a simple executable file that can be toggled to fullscreen, and plays a calm fireplace sound effect.
Consider tipping a few dollars, right now I'm saving up for a mac so I can support my games on that platform! https://ko-fi.com/madameberry
Click download now to get access to the following files:
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The mac executable doesn't work.
It's not codesigned, and if one lives on the edge and trusts the HTTPS to itch.io as sufficient authorization, one gets this:
dlopen /Users/glyph/Downloads/./newproject.app/Contents/MacOS/../Versions/63.0.3239.84/nwjs Framework.framework/nwjs Framework: dlopen(/Users/glyph/Downloads/./newproject.app/Contents/MacOS/../Versions/63.0.3239.84/nwjs Framework.framework/nwjs Framework, 257): no suitable image found. Did find:
/Users/glyph/Downloads/./newproject.app/Contents/MacOS/../Versions/63.0.3239.84/nwjs Framework.framework/nwjs Framework: file too short
/Users/glyph/Downloads/newproject.app/Contents/Versions/63.0.3239.84/nwjs Framework.framework/nwjs Framework: file too short
Abort trap: 6
I'm working on getting a mac so I can better support that platform. Right now the problem is that symlinks break. It's fixable if you download nw.js and copy the correct files over, but its impossible for me to do on my own right now until I have a mac.
Ah! Yeah, I'm familiar with that problem (py2exe has the same issue). The simplest way you can deal with it is making a .tar.gz instead of a .zip. (I believe the recommended fix is to always produce a `.dmg`, but I suspect your non-mac build environment would make that unduly challenging.)
I've heard of "rent-a-mac" sort of services. Bitsy Fire was definitely a hobby project, but my currently in-development title, Visual Out, is aiming to be a full commercial release and I'm totally willing to invest in a (cheaper, refurbished) mac for it and future projects. =]
how i run this on linux?
it say i need libnss3.so i
I installed libnss3-tools , libnss3-dev and libnss3 but nothing changes :(
What version of Linux do you run? When I export from Construct 2 sometimes the exporter uses out-of-date libraries. Most Ubuntu distributions should work.
I'll try to find out more though, because I don't like how little linux support I can do right now.